Patch Notes

Alpha Patch 0.1.3

Weapon fixes, camera improvements, and new enemy classes introduced.

October 7, 2024

Patch 0.1.3

Character Animation

  • Completed: Fix animations with holding weapons.
  • WIP: 8-directional walking implemented.
  • WIP: Fix firing animation when not aiming.

 Weapon

  • Completed: Smoothly transition between third-person camera perspectives with fluid camera switching for an enhanced gameplay experience.
  • Completed: An issue occurs where firing while aiming randomly results in no damage.
  • Completed: Range of LineTrace/Projectile.
  • Completed: Sniper LineTrace/Projectile.
  • Completed: Crit Rate/Crit Chance/Crit Damage System.
  • Completed: General ammo completion.
  • Completed: Fixed issue where clicking multiple times on fire jams the weapon.
  • Completed: Ammo UI.
  • Completed: Fixed issue where reloading would go into negative ammo reserve.
  • Completed: Refine hand placement on weapons.
  • WIP: Current ammo amount not matching correct input from reserve ammo.
  • WIP: Sniper scope enabled and debugged.
  • WIP: Review ammo count and reserves.
  • WIP: Adjust hit pattern while aiming.
  • WIP: Will add adjustment to camera switching animations.
  • WIP: Show/Hide crosshair when in panels like inventory.
  • WIP: Weapon customization system.

Enemy: Auroseeker

  • WIP: Our first enemy class introduced.

Enemy: Auro-Master

  • WIP: Master class of Auroseeker.

Rin- Game Developer

As a dedicated game developer and fan of World of Warcraft and Dungeons & Dragons, I’m always seeking new ways to build better worlds. Gaming fuels my creativity, and I’m passionate about crafting unique, immersive experiences for players everywhere.